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Players cannot respawn on their own, but team members can revive them, making coordination and communication a necessity. Every match consists of short deathmatch-like rounds, with a victor declared once a Fireteam amasses five round wins. Trials of Osiris is the pinnacle of PvP content in Destiny 2, pitting two teams of three against each other.
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While vocal players on either side seldom agree on many things - let alone competitive multiplayer - players unanimously feel Trials of Osiris is in a worse state than when it started. Neither side is finding joy in Trials of Osiris, becoming a victim of the very same system Bungie implemented in an attempt to even the playing field. Their verdict: Bungie's latest attempt to balance the high-tier competitive PvP mode actually made things a lot worse. The Destiny 2 competitive and casual communities have done the unthinkable and come together in agreement over the state of Trials of Osiris.
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